Framework for PlayStation3 is almost complete. I should just write several base classes before Unigine PS3 migration.
There are ugly screens from PlayStation3 ;)
PS3Texture, full 2D support, 3D and Cube will be available soon:
PS3Gui, this is a mind-blowing stuff because of full mouse and keyboard support:
PS3Shader, can't say about details, but they work really great ;)
PS3Mesh:
PS3MeshSkinned, vertex shader based skinning for beginning:
PS3MeshDynamic:
PS3Particles, just PPU based simulation:
PS3Grass:
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